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Internet Message Format  |  1995-04-09  |  2KB

  1. Return-Path: <owner-lightwave-l>
  2. Received: by mail4.netcom.com (8.6.10/Netcom)
  3.     id CAA26706; Thu, 16 Mar 1995 02:04:47 -0800
  4. Received: from cap1.CapAccess.org by mail4.netcom.com (8.6.10/Netcom)
  5.     id CAA26657; Thu, 16 Mar 1995 02:04:30 -0800
  6. Received: (from brobins@localhost) by cap1.CapAccess.org (8.6.10/8.6.9) id FAA01335; Thu, 16 Mar 1995 05:06:09 -0500
  7. Date: Thu, 16 Mar 1995 05:02:05 -0500 (EST)
  8. From: Bart Robinson <brobins@CapAccess.org>
  9. Subject: Re: Deflector Shields
  10. To: Carl Andrew Johnson <cjohnson@crl.com>
  11. cc: lightwave-l@netcom.com
  12. In-Reply-To: <v01510100ab8cd0bdd7ad@[192.0.2.1]>
  13. Message-ID: <Pine.3.07.9503160502.A927-b100000@cap1.capaccess.org>
  14. MIME-Version: 1.0
  15. Content-Type: TEXT/PLAIN; charset=US-ASCII
  16. Sender: owner-lightwave-l@netcom.com
  17. Precedence: bulk
  18.  
  19. On Wed, 15 Mar 1995, Carl Andrew Johnson wrote:
  20.  
  21. > I'm trying to create a deflector shield effect similar to that seen on any
  22. > number of the modern Star Trek series. You know, the egg shaped object
  23. > around a ship that glows lightly when hit.
  24. > I can create the glow by fiddling with the transparency envelope of the
  25. > egg, but is there a way to make it glow in just one spot? (Maybe some
  26. > specularity setting or something along with a light source???)
  27. > Any ideas or suggestions for surface settings for a deflector shield object
  28. > would be greatly appreciated. (Maybe I can map an EXPLOSION onto my
  29. > shields!)
  30. > Carl
  31. > \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_
  32. >  \_                                                        \_
  33. >   \_    Reply to:                                           \_
  34. >    \_            cjohnson@crl.com                            \_
  35. >     \_ _______________________________________________________\_
  36. >      \_  "Everyone that makes you angry is not your enemy.     \_
  37. >       \_    Everyone that makes you happy is not your friend."  \_
  38. >        \_                                                        \_
  39. >         \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_
  40.  
  41. Well make yourself a transparencey or luminosity map for the egg shaped
  42. sphere with the hot spot where the "hit" has occured.  Morph or dissolve
  43. in the the shield when needed.
  44.  
  45.  
  46. Bart Robinson <<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>> brobins@cap1.capaccess.org
  47.  
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